![]() ![]() It uses the rules and mechanics of AD&D 2nd Edition. #Sakura dungeon cp series#The final game in the series that began with Moraff's Revenge and continued with Moraff's World.įeatures a pseudo-3D game screen based on SSI's Eye of the Beholder series. The first game in Chunsoft's popular Mystery Dungeon series, inspired by Rogue 's gameplay. It is open-ended and emphasizes survival in the harsh ancient wilderness. Graphical roguelike set in the far north during the late Iron Age. Large graphical multi-zoned world featuring multiple classes, complex item interactions, crafting, quests, and numerous skills, abilities, powers, and effects. Not to be confused with the 1989 game of the same name, Gang Wars is a 2D RPG where the player contends with violent criminals. Simplistic dungeon crawler with random room placement, loot and monsters. Tolkien's Middle-earth legendarium, especially The Silmarillion. One of the earliest 3D, first-person perspective role-playing video games.ĭerivative of Moria based heavily on J. Turn-based roguelike played in first-person 3D. In addition to the classic character/classes, you can "play as yourself": after answering a set of questions about yourself, matching stats are derived. ĭescendant of Hack which has spawned many large and complex variant trees.įeatures a rich, persistent and quirky world and multiple endings. Original version of Larn remains part of the NetBSD games collection. Released commercially in 1987 as The Dungeon Revealed.Įarly CompuServe commercial multiplayer game. Influenced the preliminary design of Blizzard's Diablo. A later port ( Umoria) was the basis for Angband. Wilsonīased heavily on The Lord of the Rings. Robert Alan Koeneke, Jimmey Wayne Todd, James E. Based on Gammaquest II by the same author.Īdvanced Dungeons & Dragons: Treasure of Tarmin Though levels are not randomly generated, the game does implement permadeath. Ĭlassic dungeon crawler with simple ASCII graphics, which inspired the genre as a whole and for which the genre is named.įeatured real-time gameplay and fog of war. It predates Rogue and was much simpler, but supported a low-resolution graphical display in addition to the text version. One of the earliest commercial Apple II games. Similar to pedit5 with more levels to explore. The abilities above can be added to other characters via the console with the command: actor (u'abilitiyname') They are case sensitive and misspelling will cause the game to crash upon exiting the console.The following is a list of roguelike games that are generally considered to hold true to the Berlin Interpretation of a "roguelike".Įarly dungeon crawler with several key features of later roguelikes, including permadeath, turn-based simple combat, top-down view, and a typical dungeon layout based on networks of corridors and rooms. ![]() If this character makes a hit, the CP cost of this skill is reduced by 1. She also increases your escape chance by 20%. This character starts with a 20% AP bonus at the start of combat. This character is immune to disrupting attacks and the panic state. When this character is targeted by a ranged or magic attack, attacker loses hit rate equal to 25% of her current AP. This character only loses 1 AP when dodging. This character only loses 1AP when dodging. This character starts with higher CP when entering combat, or when Flow/Panic ends. When attacked, the attacker loses hit rate equal to 25% of her current AP. This character has a chance to parry melee attacks. If this character takes a critical hit, she does not lose CP. This character gains a ranged critical bonus equal to 3x her CP.Īs master of her subordinates, Yomi gains XP every time they defeat a monster. This character gains melee critical bonus equal to 3x her CP. If this character is under 50% VP, she gains 1CP on her turn. This also makes the character avoid spear trap damage. Melee attackers lose hit rate equal to 50% of her current AP. When this character takes elemental damage she temporarily gains 75% resistance to that damage type. This can activate once in-between town visits. When this character's VP reaches 0, she will be revived with 40% VP. If this character is targeted by a magic attack, attacker loses hit rate equal to 50% of her current AP. ![]() This character gains a magical critical bonus equal to 3x her CP. (See Capacity for exact information on leveling bonuses.) This character gains 1 attribute point for every odd level she earns. If this character makes a critical hit, she gains 1 bonus CP. This character gains a dodge bonus equal to 3x her CP. ![]()
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